Star FlowerRulebook: Star FlowerGive a flower within 1 an immediate doubled power. Cannot chain Shine. Choose +2 or a reroll for a flower’s next roll. Range 2.
Circle ShooterRulebook: Circle ShooterD6: 3–6 damage on a hit, then push 1 square. Range 2. Included with Shoot: a hit pushes its target 1 square.
Wood FlowerRulebook: Wood FlowerSame square: D8 damage. Always hits unless weakened. Protect flowers within 2 squares until your next turn.
Eyeball FlowerRulebook: Eyeball FlowerRange 2. D6: 3–4 = 1 damage; 5–6 = 2 damage. Hits freeze. Included with Eye Beam until your next turn.
Monster MouthRulebook: Monster MouthD20: 2 / 4 / 6 damage or eat! Range 1. No friendly fire. D20: even pushes an obstacle 2 squares away. Range 1.
Sword FlowerRulebook: Sword FlowerD20: 2–5 damage through up to 3 enemies ahead in your lane. Protect a flower within 2 squares until your next turn.
Gear FlowerRulebook: Gear FlowerMove a piece within 2 squares one square in any direction. Give a flower within 2 squares an immediate action. No Boost chains.
Cloud FlowerRulebook: Cloud FlowerRemove disease from a flower within 2 squares. Plant from your or a teammate’s shed in an empty square within 2, in that farmer’s lane.